Daniel Kardefelt-Winther looks at digital gaming and parental struggles to guide and protect their children in a digital world where one of the most popular activities is perceived as both beneficial and a cause for concern. Daniel is a post-doctoral researcher at the Department of Clinical Neuroscience at Karolinska Institutet in Sweden, where he conducts research on internet and gaming addiction. Currently he works as Research Coordinator at UNICEF Office of Research where he coordinates a global project on Children’s Rights in the Digital Age. He tweets via @Winthernet.
In Sweden, children’s use of digital media has been increasing over the past decade. The Swedish Media Council recently published their biennial report, Parents & the media, which, perhaps unsurprisingly, highlighted that even very young children now engage with digital media to a greater extent than two years ago. Today, 26% of Swedish children below the age of two play digital games, compared to only 7% in 2013, and this seems to follow a general trend for young children, too.