Computer Games in Education Project Report
This document describes a small-scale pilot study project involving the use of six computer games in school settings. The extent and duration of the study mean that, whilst the findings are not generalisable, they do offer insights into some aspects of games in education, some points for developers, and some areas for further research.
To support discussions about the issues raised through this study and for other related documents, the Computer Games in Education Discussion Forum (an open forum) has been established on the VTC conferencing area.
- Introduction
A brief commentary on the background to the project - Section 1: Games and schools in the study
An overview of the games and schools in this study, together with an outline of how the games were used - Section 2: Games and teaching and learning
Sets out the study findings and analysis, and offers wider information relevant to the use of games in teaching and learning - Section 3: Summary and next steps
Focuses on specific issues for educational software developers and games developers
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Chris Schuepp
Young People's Media Network - Coordinator
c/o ECMC (European Centre for Media Competence)
Bergstr. 8 / 10th floor
D-45770 Marl - Germany
Young People's Media Network - Coordinator
c/o ECMC (European Centre for Media Competence)
Bergstr. 8 / 10th floor
D-45770 Marl - Germany
Tel.: +49 2365 502480
Mobile: +49 176 23107083
Fax: +49 12126 23107083
Email: cschuepp@unicef.org
URL: www.unicef.org/magic
Mailing list: http://groups.yahoo.com/group/youthful-media
Mobile: +49 176 23107083
Fax: +49 12126 23107083
Email: cschuepp@unicef.org
URL: www.unicef.org/magic
Mailing list: http://groups.yahoo.com/group/youthful-media
The YPMN is supported by UNICEF and hosted by the ECMC.
The opinions and views expressed in this message and/or articles & websites linked to from this message do not necessarily reflect the views of the United Nations or its agencies.
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